By daveysludge
Genre: Scatform
GOOD GAME ALERT! So
good in fact that I’m reticent to review it as a CGC entry, especially as I know how much work
has gone into it. I’ve been following
the trials and tribulations of davey’s machine code help threads on the World
of Spectrum forums, and I get the impression he’s been having a lot of the same
agonising bug fixing problems that I had.
Nevertheless, it has been submitted to the CGC, isn’t perfect and is
called Thunderturds, so here goes.
In this game you are Scott Faece, and you must soil all the
blue tiles while avoiding various dung themed baddies (oh and a laser beam). So in
principle TT is a painter game, though perhaps dirty protest would be more
appropriate.
Given that it’s a wet Sunday afternoon, and davey provided
me with WAV files it seemed rude not to load on it onto real hardware. Firstly notice the lovely loading screen,
which is an animated image that takes advantage of the Spectrums flash
attributes (not only that, the intro screen has a rainbow effect!).
The game inlay describes the game as joystick only (but keys
67890 work fine) so for the first time ever I had a go with one. I’ve never been a joystick waggler, and
despite my unresponsive old stick (oh puhh-leees)
it works ok . All the sprites move in
character steps, which enabled davey to put some fantastic colourful graphics
together – these and the animations on collision are outstanding.
TT has a good difficulty gradient over the 20 levels, and
gets quite frantic towards the end. Very
enjoyable.
The bad points? A few
times the baddies got trapped behind a block, which meant you couldn’t ‘get’
that square and complete the level, a small bug* when it loops around after
level 20, and for me the scatological theme.
All in all though a really playable game, one that is now on
cassette and in my ‘good’ games collection.
Thankyou davey!
______________________________________________________________________
Tipshack: Keep a close eye on the dung fly -the only one that chases and can move on to you, if you stay still the other baddies will treat you as a block and move around you. Not sure if that’s a bug or intentional.______________________________________________________________________
HACK SACK:
Keys QAOP:
POKE 64445,251 POKE
64416,253 POKE 64474,223 POKE 64501,223
POKE 64449,1 POKE
64420,1 POKE 64478,2 POKE 64505,1
*daveysludge has uploaded a bugfixed version, which gives a 'sort of' end of game sequence and loops.
*daveysludge has uploaded a bugfixed version, which gives a 'sort of' end of game sequence and loops.
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